PIMPIN' AGAIN
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Getting Started
Join an active round
— pick your starting city.
Buy Hoes and Thugs
at the Market.
Turn Tricks
to earn cash.
Bank your cash
to keep it safe.
Buy supplies
to keep hoes and thugs happy.
Buy weapons, kevlar, and rides
for combat.
Attack others
— steal cash, rides, or hoes.
Join a Gang
for coordination and gang rankings.
Grow your Networth
to climb the rankings and win the Jackpot.
Turns
Turns regenerate every 10 minutes.
Most actions (Turn Tricks, attacks) cost turns.
Use Tokens to get more turns. Each token = several turns.
Redeeming tokens also adds to the round Jackpot.
There's a max turn cap — turns don't stack above it.
Attacks
Home Invasion
Full assault. Casualties both sides. Win = steal their cash. Requires AKs.
Drive-By
Lower attacker casualties. High defender damage. No cash theft. Requires Lowriders.
Jack Vehicles
Steal enemy Lowriders. Need 6 thugs per vehicle stolen. No killing.
Steal Hoes
Send crack to lure away hoes. Must kill most of their thugs first. Uses the Crackulator.
Networth
Your networth determines your ranking:
Cash: $1 per $1
Hoes: $250 each
Thugs: $1000 each
Crack: $2 each
Kevlar: $250 each
Rides: $1000 each
Values may change per round. Check
Rankings
.
Wallet & Tokens
Tokens are purchasable and can be redeemed for turns.
Redeeming tokens adds to the round Jackpot.
The #1 player at round end wins the Jackpot to their Wallet.
Wallet balance can be cashed out (processed by admins).
Links
Game Guide
Rules & Regulations
Full FAQ
Rankings
Public Board